Download PDF eBook The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities, Digital Out of House Entertainment is moderately an arcane description for one of many quickest rising technology-sectors. These types of interactive expertise, usually established on a ‘pay per use’ foundation are reworking the client expertise in outlets, cinemas, museums; virtually any surroundings the place customers are congregating. Kevin Williams and Michael Mascioni’s The Out-of-Home Immersive Entertainment Frontier gives a ‘state of play’ exploration of the successes, the rising new functions and the methods that inform them. The authors interviewed practically 70 main executives from many acquainted organisations in each side of the digital out-of-home entertainments business. The result’s a necessary information for leisure executives in addition to these concerned in retailing, the resort business, cell communications, museums and heritage.
Download PDF eBook The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities